Sergey (Green) vs. Heitmueller (White)
17 point Match
Game 14 Match to 17. Score Green-White: 9-16 (Crawford)
Move 1
Green




Pip: 167
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 167
#PlyMoveEquity
*1324/13 0,207
2324/18 13/8 0,190 (-0,017)
3313/7 13/8 0,146 (-0,061)
4313/2 0,115 (-0,092)
5324/18 8/3 0,081 (-0,126)

Checker play
Кроуфордный гейм. Борьбы, к сожалению, практически не получилось.
Move 1
White




Pip: 167
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 156
#PlyMoveEquity
*1324/20(2) 13/9(2) 0,057
2324/16(2) 0,012 (-0,045)
3324/20(2) 6/2(2) 0,003 (-0,054)
4324/20(2) 8/4(2)-0,023 (-0,080)
5324/20(2) 13/5-0,075 (-0,132)
Move 2
Green




Pip: 151
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 156
#PlyMoveEquity
1324/21 13/10(3) 0,054
*2313/10(2) 6/3(2) 0,054 (-0,000)
3313/10(3) 6/3 0,047 (-0,007)
4313/10(4) 0,036 (-0,019)
5324/18 13/10(2) 0,035 (-0,019)

Checker play
Хороший бросок. Зеленые решают не подводить задний блот под атаку, а разгрузить два тяжелых пункта. Одновременно усиливается дом и блокируется белый якорь.
Move 2
White




Pip: 151
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 144
#PlyMoveEquity
*139/3 8/3-0,122
2313/7 6/1*-0,192 (-0,070)
3313/2-0,205 (-0,083)
4313/8 9/3-0,272 (-0,150)
5320/9-0,277 (-0,155)
Move 3
Green




Pip: 140
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 144
#PlyMoveEquity
*1324/23 13/10 0,072
2313/10 8/7 0,047 (-0,025)
3313/9 0,039 (-0,033)
438/4 0,034 (-0,038)
5324/21 8/7 0,027 (-0,045)

Checker play
Ход 13/10 обеспечивает максимально гибкую структуру.
Move 3
White




Pip: 140
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 140
#PlyMoveEquity
138/7(2) 6/5(2) 0,069
*236/5(2) 3/2*(2) 0,052 (-0,018)
339/8 6/5(3) 0,043 (-0,026)
436/4(2)-0,007 (-0,076)
539/7 6/5(2)-0,013 (-0,082)
Move 4
Green




Pip: 136
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 142
#PlyMoveEquity
*11Can't move-0,196

Checker play
Единожды попав на бар, зеленые уже толком не вернутся в игру.
Move 4
White




Pip: 136
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 142
#PlyMoveEquity
*1313/8 0,100
2313/11 9/6 0,097 (-0,003)
3313/10 9/7 0,093 (-0,007)
4313/11 8/5 0,076 (-0,024)
5313/10 13/11 0,071 (-0,029)
Move 5
Green




Pip: 131
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 142
#PlyMoveEquity
*13bar/22 13/8-0,091
23bar/22 8/3-0,125 (-0,034)
33bar/22 6/1-0,174 (-0,083)
Move 5
White




Pip: 131
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 134
#PlyMoveEquity
*1220/16(2) 13/9(2) 0,336
2220/16(2) 9/1 0,164 (-0,173)
329/5 8/4(3) 0,161 (-0,175)
4220/16(2) 9/5 6/2 0,136 (-0,201)
5213/9(2) 8/4(2) 0,118 (-0,218)
Move 6
Green




Pip: 115
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 134
#PlyMoveEquity
138/4 6/5-0,341
*238/4 8/7-0,364 (-0,023)
3310/5-0,371 (-0,030)
4322/21 8/4-0,385 (-0,044)
5310/6 8/7-0,403 (-0,063)

Checker play
Зеленые готовятся строить дом, надеясь принять гостей.
Move 6
White




Pip: 115
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 129
#PlyMoveEquity
*139/3* 8/3 0,560
2316/10 16/11 0,559 (-0,001)
3116/11 9/3* 0,252 (-0,307)
4116/5 0,233 (-0,326)
5116/10 8/3* 0,220 (-0,340)
Move 7
Green




Pip: 104
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 132
#PlyMoveEquity
*11Can't move-0,610

Checker play
Но сами проведут в гостях остаток гейма.
Move 7
White




Pip: 104
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 132
#PlyMoveEquity
*1316/10 16/13 0,662
2316/7 0,601 (-0,061)
3316/10 8/5 0,568 (-0,094)
4316/10 9/6 0,564 (-0,098)
5316/10 6/3 0,543 (-0,119)
Move 8
Green




Pip: 95
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 132
#PlyMoveEquity
*11Can't move-0,745
Move 8
White




Pip: 95
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 132
#PlyMoveEquity
*138/4 6/4 0,791
2313/11 10/6 0,764 (-0,028)
3313/9 10/8 0,753 (-0,038)
4313/11 9/5 0,728 (-0,063)
5313/7 0,705 (-0,086)
Move 9
Green




Pip: 89
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 132
#PlyMoveEquity
*11Can't move-0,807
Move 9
White




Pip: 89
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 132
#PlyMoveEquity
1313/11 9/5 0,839
2313/11 8/4 0,831 (-0,008)
3313/11 10/6 0,830 (-0,009)
4313/9 8/6 0,824 (-0,015)
*5313/7 0,822 (-0,016)

Checker play
Белые зачем-то оставляют мне шанс на 1-6.
Move 10
Green




Pip: 83
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 132
#PlyMoveEquity
*11Can't move-0,839

Checker play
Разумеется, зеленые им не пользуются.
Move 10
White




Pip: 83
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 132
#PlyMoveEquity
1310/7 0,865
*239/7 8/7 0,859 (-0,006)
339/7 9/8 0,845 (-0,020)
4310/8 7/6 0,831 (-0,034)
5310/9 7/5 0,829 (-0,036)
Move 11
Green




Pip: 80
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 132
#PlyMoveEquity
*11Can't move-0,851
Move 11
White




Pip: 80
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 132
#PlyMoveEquity
*1310/6 0,859
2310/9 7/4 0,857 (-0,002)
339/6 7/6 0,850 (-0,009)
439/5 0,849 (-0,010)
537/3 0,848 (-0,012)
Move 12
Green




Pip: 76
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 132
#PlyMoveEquity
*11Can't move-0,900
Move 12
White




Pip: 76
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 132
#PlyMoveEquity
137/2 6/3 0,839
237/2 7/4 0,839 (-0,000)
339/6 7/2 0,835 (-0,004)
439/4 7/4 0,827 (-0,012)
*639/1 0,801 (-0,038)

Checker play
Опускать блот в 1 пункт нет никакой нужды. Хит может привести к неприятностям. У белых опять играет романтическая докомпьютерная эпоха.
Move 13
Green




Pip: 68
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 132
#PlyMoveEquity
*11Can't move-0,907

Checker play
Но их проделки вновь остаются безнаказанными.
Move 13
White




Pip: 68
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 132
#PlyMoveEquity
*137/1 6/5 0,940
237/1 7/6 0,919 (-0,021)
327/1 4/3 0,659 (-0,281)
427/1 5/4 0,658 (-0,282)
527/1 2/1 0,641 (-0,299)
Move 14
Green




Pip: 61
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 132
#PlyMoveEquity
*11Can't move-0,943
Move 14
White




Pip: 61
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 132
#PlyMoveEquity
*137/1 7/5 0,950
237/1 5/3 0,894 (-0,055)
327/1 6/4 0,632 (-0,318)
417/1 4/2 0,577 (-0,372)
517/1 3/1 0,517 (-0,432)
Move 15
Green




Pip: 53
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 132
#PlyMoveEquity
*11Can't move-0,949
Move 15
White




Pip: 53
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 132
#PlyMoveEquity
*136/1 6/4 0,963
235/off 5/3 0,959 (-0,004)
326/4 5/off 0,661 (-0,302)
416/1 5/3 0,628 (-0,335)
515/off 4/2 0,590 (-0,373)
Move 16
Green




Pip: 46
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 132
#PlyMoveEquity
*11Can't move-0,952
Move 16
White




Pip: 46
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 132
#PlyMoveEquity
*135/off 5/1 0,943
235/off 4/off 0,860 (-0,084)
Move 17
Green




Pip: 37
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 132
#PlyMoveEquity
13bar/15-1,000
23bar/19 8/4-1,000 ( 0,000)
*33bar/19 13/9-1,000 (-0,000)
43bar/19 10/6-1,000 (-0,000)
53bar/19 6/2-1,000 (-0,000)

Checker play
Вот и все, так безрадостно завершился для меня первый матч на чемпионате Мира.
Если абстрагироваться от результата, то играл я вполне достойно, даже лучше соперника (по мнению снови). После кошмарного старта несколько раз был близок к равенству, но не сложилось.
Надеюсь, мне повезет в следующем году! Всем читателям спасибо за внимание!
Move 17
White




Pip: 37
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 122
#PlyMoveEquity
*115/off 3/off 1,000
215/off 5/2 1,000 (-0,000)
315/off 4/1 1,000 (-0,000)
Move 18
Green




Pip: 29
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 122
#PlyMoveEquity
*1110/8 9/5-1,000
219/5 6/4-1,000 (-0,000)
3110/4-1,000 (-0,000)
4119/15 10/8-1,000 (-0,000)
519/5 8/6-1,000 (-0,000)
Move 18
White




Pip: 29
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 116
#PlyMoveEquity
*115/off 2/off 1,000
215/off 4/2 1,000 (-0,000)
315/3 4/off 1,000 (-0,000)
415/off 3/1 1,000 (-0,000)
Move 19
Green




Pip: 22
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 116
#PlyMoveEquity
*1119/14 8/6-1,000
2119/12-1,000 (-0,000)
3119/14 13/11-1,000 (-0,000)
4113/6-1,000 (-0,000)
518/3 8/6-1,000 (-0,000)
Move 19
White




Pip: 22
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 109
#PlyMoveEquity
*114/off(3) 3/off 1,000
Move 20
Green




Pip: 7
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 109
#PlyMoveEquity
1114/10 4/3-1,000
216/2 5/4-1,000 ( 0,000)
3113/9 4/3-1,000 ( 0,000)
418/3-1,000 ( 0,000)
*1415/1 3/2-1,000 ( 0,000)
Move 20
White




Pip: 7
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 104
#PlyMoveEquity
*112/off 1/off 1,000
Move 21
Green




Pip: 4
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 104
#PlyMoveEquity
117/3 4/3-1,000
218/3-1,000 ( 0,000)
316/2 4/3-1,000 ( 0,000)
4113/9 3/2-1,000 ( 0,000)
*1416/1-1,000 ( 0,000)
Move 21
White




Pip: 4
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 99
#PlyMoveEquity
*111/off(2) 1,000
Move 22
Green




Pip: 2
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 99
#PlyMoveEquity
1110/4(2) 8/2(2)-1,000
2113/7 10/4 8/2(2)-1,000 ( 0,000)
3114/8 13/7 7/1(2)-1,000 ( 0,000)
4113/1 10/4 7/1-1,000 ( 0,000)
*14110/4 8/2(2) 7/1-1,000 ( 0,000)
Move 22
White




Pip: 2
Game 14
17 point match

Green-White:
Score 9-16 (Cr.)
Pip: 75
#PlyMoveEquity
*111/off(2) 1,000
Heitmueller wins 2 points.
Game 14 simplified statistics (EMG Rated)
PlayerSergeyHeitmueller
Ratingextra-terrestrialworld class
Overall0,5291,779
Checker play0,5291,779
Double0,0000,000
Take0,0000,000

Legend

Checker play

Example:

# Ply Move Equity
* 4 2 13/9 0.091 (-0.024)
    0.6% 15.7%  53.1%    46.9%  12.8%   0.5%

The first line shows the following information:

* 4 rank of the given move (* before the rank indicates that it is the played move)
2 ply of the evaluation
13/9 move string
0.091 cubeful equity of the move
(-0.024) difference of equity with best move

The second line (hidden if the Detail Mode has not been checked) displays the complete cubeless evaluation of the move:

0.6% 15.7% 53.1%   46.9% 12.8% 0.5%
BG G N   N G BG
Player's wins   Player's losses

If you check the Evaluation Parameters, you get additional information about how the evaluation was computed.

Cube actions

Example:

Cube action equity
3-Ply Money equity: 0.469
0.6% 19.4% 66.9% 33.1% 6.7% 0.2%
1. No double 0.711
2. Double, take 0.696 (-0.015)
3. Double, pass 1.000 (+0.289)
Proper cube action: No double 5%

The first two lines display the cubeless evaluation of the position. The evaluation can be of type 1-Ply, 2-Ply, 3-Ply, Mini-Rollout, Rollout or Database. Below the cubeless money equity of the position, the detailed probabilities are also displayed. They are in the same order as the detailed line for the checker play.

The next section displays the cubeful equities of the possible cube actions. From the point of view of the player in action there are two possible actions: Double or No Double. If the player in action decides to double, then there are two options for his opponent: either take or pass the offered cube. Therefore, there are three possible actions which can be played: No double, Double, take or Double, pass. The first line corresponds to the correct action for both sides. The second line displays the line which corresponds to the wrong double/no double action but with the correct response of the opponent. Finally, the last line corresponds to the equity you would have if your opponent would do the wrong take/pass decision to an offered double.

In the example above the cubeful equity of not doubling is 0.711 pts/game. Now, if you offer a double and your opponent correctly takes the cube you will only earn 0.696 pts/game on average and finally if you double and your opponent passes you will earn 1 pt. Of course your best equity is the 1 pt you would win if you double and your opponent passes but since you have no control on what your opponent will do, the best action here is not to double so that you secure an equity of 0.711 which is better than the equity of 0.696 you have if you double.

As we have seen, the best equity you can earn here is the 1 pt if your opponent passes. Suppose you have the suspicion that your opponent might pass but you are not sure. Is Snowie able to tell whether you should whip it anyway to profit from his occasional incorrect passes? Yes, Snowie is able to tell you that. Snowie gives you a borderline frequency at which your opponent is supposed to pass to make the theoretically incorrect double practically correct. In our example Snowie says that this frequency is 5%. Therefore, the double becomes correct if you think there is a 5% chance that your opponent passes the cube !

This file has been generated bySnowie Professional Edition Version 4.7.1, a product of SnowieGroup SA
Output date: 14:58:36, 06.11.2008(Export v2.10)